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Sanctum | Strategy, Sorcery, SubterfugeSanctum | Strategy, Sorcery, Subterfuge
 

 

 

The Minion Death Pipeline

Death Categories and Keywords

Deaths Squander Spells

The Minion Death Pipeline


Death Categories and Keywords. Sanctum defines four categories of minion and group deaths, with the following precise meanings.

Phrase

Definition and Effect

Examples

“kills”

There is an attacker to blame.

  • All “if killed” and “when killed” effects are applied.
  • All “when dying” effects are applied.
  • Combat damage.
  • Combat-triggered spell effects.
  • Monsters' special effects.

“dies”

There is no attacker to blame.

  • All “when dying” effects are applied.
  • Instant-death spells.
  • Damage from spells, spell effects, or terrain.
  • Drowning in water.

“removed from the game”

No effects are applied.

  • Ascension, Cessao Spiral, Dryad's Favors, Shifting Sands, Void.
  • Jumping Land's mountain lands on you.
  • Boardhop spell is dispelled with a group still inside.
  • Moonwalking fails.

“replaced by”

This is simply an abbreviation for two phrases:

  • The target is “removed from the game”.
  • The replacement is created.
  • Civilize, Settlement.
  • Zana's Champion.
  • Jade Gargoyle.
  • Devolution, Karkara, Lycanthropy.
  • Instability, Volgaris.

Deaths Squander Spells. Whenever any minion or group suffers any category of death during the spell execution phase, all subsequent spells targeted on that minion or group in the same turn will squander (fail). In particular:

  • When a minion or group is “replaced by” a new minion or group, all subsequent spells targeted on the original minion or group will squander, even if the spell could legally target the new minion or group. Mnemonic: Spells don't switch targets in the middle of spell execution. This applies to the following spells that “replace” their targets.
    • Spells that replace a minion with another minion: None. (Jade Gargoyle doesn't count, because it can't be targeted by minion spells anyways, so they would squander even without this rule.)
    • Spells that replace a group with another group: Karkara, and dispelling Karkara; Lycanthropy, and dispelling Lycanthropy; Volgaris.

The Minion Death Pipeline. This pipeline is applied whenever a minion is about to die. For example, it is called:

#

Step

Explanation

E0

Dispatching

  • For a “kills” or “dies” death, start at E1.
  • For a “removed from the game” or “replaced by” death, start at E2.

E1

“Is Dying”

  • The minion is set to “dying” status.
  • All “is dying” effects are checked.
  • An “is dying” effect that “returns ... to life” is called a dying-cancel. It resets the minion to “alive” status (which causes all other dying-cancels to ignore this death).
  • If the dying was cancelled and the minion now has positive HP, halt.

E2

Death

  • The minion is set to “dead” status.
  • For a “kills” death, all “when ... is killed” effects happen.
  • For a “kills” or “dies” death, all “when ... dies” effects happen.

E3

Burial

  • All individual spells on the minion are dispelled.
  • The minion is removed from the group.

v2.10.00 Last updated 2005/08/05

 

 

 

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